1 00:00:00,000 --> 00:00:03,240 A story is more than a list of scenes. Map 2 00:00:03,240 --> 00:00:07,380 its turns, its rhythm and the journeys of your characters. 3 00:00:07,380 --> 00:00:11,488 View, then Story Timeline (Command or Control plus Alt plus 4 00:00:11,488 --> 00:00:15,340 4) lays the scenes as cards on a line, in 5 00:00:15,340 --> 00:00:20,140 story order. Every card shows number, heading, storyline and the 6 00:00:20,140 --> 00:00:23,980 start of the text. “Open” jumps to the text, “Beat” 7 00:00:23,980 --> 00:00:29,200 edits the beat note, “Act / Storyline” assigns. Independent of 8 00:00:29,200 --> 00:00:31,820 the large timeline there is the narrow bar at the 9 00:00:31,820 --> 00:00:34,260 bottom edge of the window, which you show and hide 10 00:00:34,260 --> 00:00:37,500 with “Timeline” in the status bar. Every bar is a 11 00:00:37,500 --> 00:00:41,280 scene; its width corresponds to the text length. The black 12 00:00:41,280 --> 00:00:44,060 dot shows where in the screenplay you are currently reading 13 00:00:44,060 --> 00:00:47,420 and moves along as you scroll. The pinboard for ideas 14 00:00:47,420 --> 00:00:50,720 is called “Story Planning” in the program. You open it 15 00:00:50,720 --> 00:00:53,720 from the tool palette or the command search (Command or 16 00:00:53,720 --> 00:00:58,120 Control plus K, then type “Story Planning”). Note: the menu 17 00:00:58,120 --> 00:01:02,180 item Screenplay, then Beat Board does not open this pinboard 18 00:01:02,180 --> 00:01:05,540 but the index cards from chapter 11. The “Story Map” 19 00:01:05,540 --> 00:01:08,740 button in the beat board (or the command search) arranges 20 00:01:08,740 --> 00:01:12,960 the same cards differently: by character or by storyline, each 21 00:01:12,960 --> 00:01:16,140 along the acts. So you see whether a character disappears 22 00:01:16,140 --> 00:01:19,140 in the second act or whether a storyline ends too 23 00:01:19,140 --> 00:01:22,380 early. The character arc is the development of a character 24 00:01:22,380 --> 00:01:25,620 across the cards; the arc stages you entered on the 25 00:01:25,620 --> 00:01:27,740 cards make it visible. “Page Planning” (command search or button 26 00:01:27,740 --> 00:01:32,340 in the beat board) shows a page counter from 1 27 00:01:32,340 --> 00:01:34,940 to the planned length and places the cards with their 28 00:01:34,940 --> 00:01:38,800 page targets on it. A slider zooms the scale. Page 29 00:01:38,800 --> 00:01:42,320 targets are intentions: “The turning point should be around page 30 00:01:42,320 --> 00:01:45,900 60.” They do not move real pages. In the Beat 31 00:01:45,900 --> 00:01:50,960 Board, “Story Profile” opens the project’s central dramatic questions. The 32 00:01:50,960 --> 00:01:54,940 information is stored with the project, Undo and named drafts. 33 00:01:54,940 --> 00:01:58,900 A scene can belong to several storylines. Separate names with 34 00:01:58,900 --> 00:02:03,540 commas while editing. “Storyline View” displays all related scenes and 35 00:02:03,540 --> 00:02:06,960 beats together and links back to the screenplay. Try these 36 00:02:06,960 --> 00:02:10,000 tools on a copy of your screenplay. Keep what helps 37 00:02:10,000 --> 00:02:12,460 your writing, and return to the guide whenever you need 38 00:02:12,460 --> 00:02:13,080 the details.